When we design for disability, we all benefit. | Elise Roy
I'm 李 盛忻 (Shengxin Li, リ セイ キン), an incoming Master's student at Inclusive Design Laboratory, in Social Informatics Course, Graduate School of Informatics, Kyoto University, Japan, under the supervision of Prof. Naomi Yamashita. Prior to that, I obtained my Bachelor of Engineering's degree at ShanghaiTech University, majoring in Computer Science while minoring in Interaction Design, where I was supervised by Prof. Quan Li.
My research interests lie in the field of Human-Computer Interaction (HCI). Specifically, as someone who is navigating his life with ADHD, I'm passionate in understanding the challenges and strengthes possessed by individuals with ADHD, and further designing and implementing exciting techniques and products to support their diverse needs.
🥳🥳🥳 Feel free to check out our latest paper on supporting the communication challenges faced by individuals with ADHD via this LINK!
During my free time, I enjoy (railway) travelling and photography. I'm specifically interested in collecting visa stickers and entry/exit passport stamps. I'm also a big fan of サカナクション. I deeply resonate with their songs. Don't miss their latest song 怪獣!
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Shizhen Zhang*, Shengxin Li*, Quan Li (* equal contribution)
Accepted by The 38th Annual ACM Symposium on User Interface Software and Technology (UIST 25)
Adults with ADHD face persistent communication difficulties stemming from executive dysfunction and emotional dysregulation, yet existing interventions mainly focus on children and lack everyday support for adults. Through formative interviews and a design workshop, we developed Understood, a Mixed Reality system on HoloLens 2, designed to assist adults with ADHD in real-world communication. Understood integrates real-time conversation summarization, context-aware word suggestions, and topic-shift detection to reduce cognitive load and disfluency. A within-subject user study and expert interviews show that Understood offers effective and usable support, serving as a valuable complement to therapist-led interventions.
Longfei Chen*, Shengxin Li*, Ziang Li, Quan Li (* equal contribution)
Accepted by The 30th Annual ACM Conference on Intelligent User Interfaces (IUI 25)
Motion Comic, a form of animation that appropriates an existing comic book into a screen-based animated narrative, proposes challenges for amateur creators as they lack proficiency with professional creation tools.
We conducted (1) a formative study to identify challenges faced by amateurs and (2) a review of the Motion Comics design space. Based on these results, we developed DancingBoard, an integrated authoring tool streamlines motion comic creation for amateur creators. We evaluated DancingBoard’s usability and the outcome’s efficiency in conveying the story through two user studies and semi-structured interviews.
Yuchen Wu, Shengxin Li, Shizhen Zhang, Xingbo Wang, Quan Li
Accepted by International Symposium of Chinese CHI 2024; Best Paper Award.
Academic Oral Presentation allows students to express ideas and present research findings. However, students often face the challenge of integrating verbal, nonverbal and visual elements into the presentation.
Based on a need-finding survey, a design study and an expert interview, we proposed Trinity, a hybrid delivery support system that provides guidance for multichannel delivery on-the-fly.
We conducted a controlled between-subject user study to investigate the usability, effectiveness, interaction, influence, trust and collaboration of Trinity.